Product Manager - Paper.io 2

Voodoo · Media, Gaming & Entertainment · Paris

ParisProduct & DesignJune 16, 2026Read from Ashby
PermanentRemoteManager

How fresh is this listing

Over two monthsVerified on the publisher's site 3 hr. ago

Up for over two months without being taken down: hard to fill, or left open out of habit.

  • Up for 90 d
  • Voodoo takes listings down after a median 55 d (8 closed listings observed)

Checked every six hours on the publisher's site. Age counts from the original posting date, even after a repost.

What the listing says

Build and optimize F2P systems for Paper.io 2, managing progression, monetization, live events, and in-game economies through data-driven iteration.

  • Individual contributor

Read from the listing's text by a language model on September 14, 2026 — indicative, check the original listing.

Description

About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Paper.io 2, alongside popular apps such as BeReal and Wizz.

Team

Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.

You will be joining one of our Live Studios, working on Paper.io2.

Role

  • Build and implement F2P systems that enhance player engagement and revenue, with a focus on progression, monetization, live events, and in-game economies.

  • Take full ownership of specifications, timelines, and outcomes, ensuring smooth execution and high-quality delivery.

  • Utilize A/B testing, retention metrics, and player data to refine and optimize features post-launch. Identify strengths, address weaknesses, and iterate for continuous improvement.

  • Collaborate closely with developers, artists, and analysts to ensure seamless feature rollouts. Maintain clear documentation, resolve technical challenges, and make strategic trade-offs to deliver the best possible player experience.

  • Prioritize development efforts under tight deadlines, balancing speed and quality to maximize impact.

  • Stay ahead of industry trends by monitoring competitors, analyzing market innovations, and rapidly adapting best practices.

Profile

  • Experience as PM, Product Owner, Game Designer, or Live Ops/Product Manager

  • Strong understanding of F2P mobile game mechanics

  • Able to write clear specs and align teams

  • High standards. We need someone who pushes the product forward and challenges weak ideas

  • Experience on a successful live game

  • Experience with competitive systems, leagues, rankings, seasons, battle passes, character collection, or upgrade systems

  • Experience on casual, hybridcasual, io, or mass-market games

  • Good understanding of IAP monetization, not only ads

  • Has seen what great live games do, for example Brawl Stars, Clash Royale, Monopoly Go, Stumble Guys, Subway Surfers, etc

Benefits

  • Best-in-class compensation

  • Other benefits according to the country you reside

At a glance

Published on June 16, 2026 · first seen on September 6, 2026

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